Hit The Ball |
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State Standard: 2 & 3 |
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Equipment: ball per student, (koosh ball and nerf ball per pair) lots of wall space | Grade: K-5 |
Purpose of Event: Work on throwing under and over hand, Hand-eye coordination, Timing, Aiming, Team work |
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Time: 15-20 minutes | |
Description: One partner stands near the wall and tosses the nerf ball into the air. the other partner throw his/her koosh ball attempting to hit the tossed ball. Alternate who throw which ball, about every 5 tosses. Need to focus on team work. **Could be a possible station activity for K-2 students.** |
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Concerns: Make sure the person throwing the koosh ball is throwing at a wall so it stays safe. Have lots of room between partners. |
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This idea is from: WOW Workshop |
Tag: #LEARning
Hit The Spot
Hit The Spot |
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State Standard: 1, 2 & 3 |
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Equipment: Ball (nerf) and poly spot per pair of students | Grade: K-5 |
Purpose of Event: Work on throwing under and over hand, Hand-eye coordination, Timing, Aiming, & Teamwork |
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Time: 15-20 minutes | |
Description: Line up students in a double line about 10-15 feet apart, facing their partners. Place a poly spot between them. Objective is to throw the ball and have it hit the spot. Each of these 5x’s and then continue to next, can also switch partners if you would like: Start by having the students standing and throw; then Jump up and throw while in the air; 3 steps and throw; 3 steps jump and throw. (Even with the steps, they should still be 10-15′ from the poly spot.) Increase distance as skill improves. **Could be a possible station activity for K-2 students.** |
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Concerns: Have lots of space between pairs |
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This idea is from: WOW Workshop |
Scooters/Roller Racer
Scooters/Roller Racers | |
State Standard: 1, 3 |
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Equipment: One Scooter/Roller Racer per student. | Grade: K-2 |
Purpose of Event: Locomotor Movements. Manipulatives and Control | |
Organization:
Form equal teams of four to five player. Have each team sitting in a single-file formation at the mid-court of the gym. The first person in each line has a scooter. On signal “go” each player in turn performs the following tasks as they move toward a cone marker on the opposite end of the gym. Each player moves around the cone marker and back to his/her team. As the player returns he/she then hands off the scooter and the next player in line takes his/her turn. The original player then moves to the back of the line. Scooters:
ROLLER RACERSEQUIPMENT: One roller racer per squad and cone markers ACTIVITY: (15-18 min.) Organization: same as the scooters, except the course is one lap around the gym. You may set up scones to make the track. Roller Racers:
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Concerns: Must be able to move in general space safely and while on the scooters/roller racers. | |
This idea is from: myself |
Turkey Feathers
Turkey Feathers | |
State Standard: 1, 2, & 4 |
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Equipment: Several Scooters (different colors: 4 sets), Several Pool Noodles, Several Scarves (4 sets), and Cones | Grade: K-5 |
Purpose of Event: Teamwork, Cardiovascular Endurance, and Strategy. | |
Time: 15-20 minutes | |
Description: For K-2 I call out a turkey (scooter) color to be “it”. The taggers get to pull other turkeys’ feathers (scarves) and place them in the turkey pen (bucket inside cones) in the middle. Turkeys must enter the turkey pen and do an exercise before they earn their turkey tail feather back. Change tagger color after a few minutes. 3-5 It is a modified Capture the Flag. I called it Capture the Feather. 4 teams. Each team has to try and pull the other turkey’s feathers off their tail. If their feather gets pulled (2 ways to play here) they go to the turkey pen and do an exercise to get back in the game. Or you can have them stay there until one of their teammates saves them.
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Concerns: Students running into one another when they are taking their lap around the mats. | |
This idea is from: Michele Morgan Ragsdale |
Scooter Soccer
Scooter Soccer | |
State Standard: 1, 2, & 4 |
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Equipment: 2 large Exercise Balls, Several Scooters, Colored Jersey’s, and cones. | Grade: 3-5 |
Purpose of Event: Practice the skills of soccer (kicking, passing, and teamwork) in a modified scooter activity. | |
Time: 15-20 minutes | |
Organization:
Split students into four equal teams. I have a double gym (which helps). Put the curtain down to split the gym into two separte courts. Give each student a scooter. Description: Rules: The players can only use their feet to kick the ball. If they use their hands the ball is awarded to the other team and that player has to sit in the penalty box. Students MUST stay on their scooter (bottoms). If student is chronically falling of their scooter they will be sent to the penalty box (designated area in the gym) for a few minutes. |
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Concerns: Students falling of their scooters. Scooters being run into one another (pinching fingers) and making sure the ball does not hit anyone. | |
This idea is from: I have seen many versions of this game, but I have modified it for my students and the space I have. |
How to set up a Pinterest Board
What is this thing called Twitter Chat?
Background Information:
When someone tells you they are participating in a twitter chat for professional development (PD) would you have any idea on what they are talking about? This was me a few years ago when I first got onto twitter. A colleague of mine told me (when I was teaching middle school ICT) that some of the best PD they have ever received was by participating in a twitter chat. I ask this person the obvious question, “How and Why?” They explained to me by engaging in a twitter chat they were able to speak and connect with other colleagues (teachers, professors, researchers, and administrators) across the globe and share ideas on how to make their teaching better, how to improve their teaching, and learn student motivation strategies from those who are in the field! Once I returned to the Physical Education (Physed) classroom I asked myself if there were any Physed teachers on twitter and if they participated (or created) in twitter chats specifically geared towards the Physical Education classroom. After a few trial and errors (looking for Physed teachers to follow on twitter) I found several twitter chats for Physed teachers (these chats will be provided at the bottom of this blog post).
What is a Twitter Chat?
Essentially, a twitter chat is an online conversation. The chat begins usually through a moderator. The moderator is the person who posts the questions that people are to answer on twitter at the time the chat takes place. The twitter chat usually last about an hour. The questions posted by the moderator are found on their websites or blogs (typically). The amount of questions to be answered can vary depending on the moderator and topic being discussed. This where the “hashtag” comes into play!!!
Hashtag Time
In order for a twitter chat to begin and have people follow the conversation there MUST be a hashtag. A hashtag is a fancy term for “link”. Tags come from blogging websites. Anytime a blogger “tags” something it makes it a link for readers to click and follow topics under that specific tag. The same goes for twitter (micro-blogging). Anytime some puts a hashtag ==> # in front of word(s) it makes it a link (as shown in the tutorial below) for the people to follow. For example, one popular Physical Education twitter chat is #espechat (Elementary School Physical Education Chat). When this twitter chat is taking place those individuals partaking in the chat must search that specific hashtag on twitter in order to follow the chat ==> Check Image.
The “Chat”
The chat begins once the moderator posts the first question. Typically, the moderator will label the questions to be answered in this manner ==> Q1 (Question 1), Q2 (Question 2), Q3 (Question 3) and so on. When a person is going to provide an answer to a question on the twitter chat they usually respond in this format ==> A1 (Answer to Question #1), A2 (Answer to Question #2), and A3 (Answer to Question 3). For instance, one of the best twitter chats I follow is the #whatisschool chat via Craig Kemp. He posts the questions prior to the chat’s start time on his blog for followers so they know (ahead of time) what the topic is going to be for that week’s chat. This is previous chat where they discussed the Physed classroom and assessment ==> see image.
Fitness and Connections Game
Space Ship Tag
Space Ship Tag | |
State Standard: 1, 2, & 4 |
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Equipment: 9 planets (picture) 10 cones, Alien/space ship (picture)2-3 foam noodles (tagging), music (star wars theme would be great!) | Grade: K-2 |
Purpose of Event: Movement in general space, learning planet names and locations | |
Time: 10-15 minutes | |
Description:
Put one cone in the middle of the gym and attach the picture of the space ship/alien to it. Place the other 9 cones out around the gym in orbit, placing one planet picture on each cone (make sure they are in order). Choose 2-3 students to be Aliens (taggers) when the music starts, have the Aliens try and touch the students. Students (Astronauts) move around the gym from planet to planet. When they are on a planet they are “safe” but may only stay on a planet for the count of 3, I have them say the name of the planet when they count (ie. Earth 1, Earth 2, Earth 3) Once the 3 seconds are up, they must go to a new planet. If an Astronauts is touched by and Alien, they must go to the space ship in the middle of the gym. An Astronaut that is not “tagged” gives them a high “ten” and says “BEAM ME UP” and they are both free to roam the galaxy again! Switch Aliens often! |
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Concerns: Moving safe in general space, tag safely. I use pool noodles as tag sticks. | |
This idea is from: |
Hula Hoop Twister
Hula Hoop Twister | |
State Standard: 1, 2, & 4 |
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Equipment: Colored Hula Hoops, Colored Spinner, Music | Grade: K-2 |
Purpose of Event: Movement, knowledge of body parts and location, colors, right/left side orientation. Locomotor skills | |
Time: 15-20 minutes | |
Description:
Students will need to identify: various body parts (knees, elbows, hands, feet) and right and left sides, in addition to colors. Hula Hoops are spread around gym, when the music plays students move in the gym in the locomotor skill instructed by the teacher. When the music stops, the instructor will either call out specific directions, such as: “Put your right hand in a green hula hoop,” or “Stand with your left foot in a blue hula hoop.” Or spin the color-coded spinner and then have the students place an assigned hand, foot , elbow, knee, etc. in the correct colored hoop. When the music starts, move again in a different locomotor movement. Could use cards with different colors on them and different body parts listed instead of spinners. Also, have the kids pick cards, or spin! Instead of using hula hoops, you could also use different colored Polly spots, or laminated construction paper. |
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Concerns: Don’t step on the hoops, they may slide on the floor; will have several kids in one hoop, so remind them to be careful of personal space. | |
This idea is from: Amy Clayton, Oradell, NJ from www.pecentral.com. |