Feed Oscar |
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State Standard: 1, 2, & 3 | |
Equipment: 4 Folding Mats, several yarn balls, & cones | Grade: K-2 |
Purpose: Check throwing skills, opposite foot forward | |
Time: 15-25 Minutes | |
Directions: Stand mats on end, Velcro them together (Oscar’s Can) and stand them up inside the red circle in the gym Start with 2 kids inside Oscar’s Can (for little students, kindergarten, I put 3-4 in at a time, or I run out of time!):
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Concerns: Kids getting hit with balls inside “Oscar” have them duck down, and use Soft balls Yarn ball work nice. | |
This idea is from: Tracy Nelson, former K-5 PE Teacher, Brookings, SD. |
Tag: #PEChat
Container Ball
Container Ball |
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State Standard: 1, 2, 3, 5 | |
Equipment: 4 Folding Mats, Several gator balls, & jersey’s | Grade: 3-6 |
Purpose: Cardiovascular Fitness, Throwing Skills, Movement in General Space, Muscular Strength, & Teamwork. | |
Time: 15-25 Minutes | |
Directions: Game Description: Container Ball incorporates many skills – running, fleeing, dodging, throwing, catching, teamwork strategies, and shooting – all in one fun massive 2-team game! The object is to get more balls into your container than the opposing team, and to empty the opposing teams’ container. The gym is divided by the center line (also needed are the end basketball hoop on each side). “Containers” for the opposite teams are built on each side using tumbling mats placed on their ends to form a rectangle (can use some sort of clamp to hold together if needed). ‘Jails’ are placed down on each side as well by laying a mat flat down on the floor. Game play description:
Rules:
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Concerns: Be Careful when throwing a ball! Students are not allowed to throw a ball at another student!! | |
This idea is from: Russ Alvarez & Bruce Bowman. |
Knights of The Round Table
Knights of The Round Table |
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State Standard: 1, 2, 3, 5 | |
Equipment: 3-4 mats, 10-15 gator balls, 20 pins, 6-8 scooters, & 20 polyspots (set pins on) | Grade: 3-8 |
Purpose: Cardiovascular Fitness, Throwing Skills, Movement in General Space, Muscular Strength, & Teamwork. | |
Time: 15-25 Minutes | |
Directions: Lay the mats across the gym to divide the play area in half. Set up ten pins on each end line (castles). Divide the class into two teams and each team begins on their own side of the play area. Assign each student one of the following roles:
The team that knocks over all the pins (castles) first is the winner. |
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Concerns: Be Careful when throwing a ball! Students are not allowed to throw a ball at another student!! | |
This idea is from: Scott Carlson, Muskego-Norway School District, Wisconsin. |
Castle Smashers
Castle Smashers |
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State Standard: 1, 2, 3, 5 | |
Equipment: 4 folded mats, 10-12 cones, 5-10 seven inch gator skin balls, 5-10 volleyball size gator skin balls | Grade: K-3 |
Purpose: Teamwork – Cooperative Learning – Throwing Skills | |
Time: 15-25 Minutes | |
Organization:
How to play:
Variations:
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Concerns: Be Careful when throwing the balls to hit the cones. Make sure students are knocking the cones down from the mats on purpose. | |
This idea is from: Mark Struck, Physical Education Teacher, Sioux Falls School District, Sioux Falls, SD. |
Mission Impossible
Mission Impossible |
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State Standard: 1, 2, 3, 5 | |
Equipment: 3-4 Scooters, 5 Frisbee’s, 5 Ropes, [Same color as team], 3-4 Mats, 1-2 Balance Beams, Tires, Benches, & anything to create a challenge. Music: “Mission Impossible” Theme Song | Grade: K-5 |
Purpose: Teamwork – Cooperative Learning | |
Time: 15-25 Minutes | |
Organization: Set-up items in the gym anyway to create a challenge for the students. Goal:
Rules:
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Concerns: Be Careful when trying to step from one Frisbee to another. Make sure students sit on the scooters (DO NOT STAND). | |
This idea is from: Jim Jensen, Retired Physical Education Teacher, Sioux Falls School District, Sioux Falls, SD. |
Diagram below ==>
Pizza Delivery
Pizza Delivery |
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State Standard: 1, 2, 3, 5 | |
Equipment: 20 Hula Hoops, Several Gator-Skin Balls, & Cones (if needed) | Grade: K-3 |
Purpose: Rolling, Running, & Cooperative Learning | |
Time: 15-25 Minutes | |
Organization: Students will sit around the middle circle while I explain the rules to the game. Split the class up into 2 teams.
Rules:
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Concerns: Be Careful when running around the gym and making sure students are fighting over the balls (learning how to share). | |
This idea is from: Kris Smith, Physical Education Teacher, Sioux Falls School District, Sioux Falls, SD. |
Angry Birds (Fire Brigade)
Angry Birds (Fire Brigade) |
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State Standard: 1, 2, 3, 5 | |
5 Foam balls, & 10 Colored Cones, & 5 Wiffleballs | Grade:2-5 |
Purpose: Throwing, Catching, & Cooperative Skills | |
Time: 15-25 Minutes | |
Organization: Students will sit around the middle circle while I explain the rules to the game. Split the class up into groups of 4 or 5 and instruct them to sit behind their designated colored cone. Mark the fire line about 10 feet from their cone. Fire Brigade:
Rules:
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Concerns: Be Careful when tagging and moving safely within general space. | |
This idea is from: Kris Smith, Physical Education Teacher, JFK Elementary, Sioux Falls, SD. |
Hula Hoop Gathering
Hula Hoop Gathering | |
State Standard: 1, 2, 3 |
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Equipment: Hula Hoops (about 18) 1 cone per group, 1 bean bag per group (different color for every group), Groups of 2-3 | Grade: K-3 |
Purpose of Event: Cardiovascular, Throwing, Aiming; Check proper throwing form | |
Time: 10-15 minutes | |
Description:Line up teams at one end of the gym, have each group start at their cone. Hoops are scattered around the gym, different distances away from the cones. On the signal, the first player in each group tosses their bean bag trying to land it inside a hoop. If the bean bag lands in a hoop, the thrower runs and picks up the bean bag and hoop and places the hoop over their cone. The next player takes a turn. Play continues until all the hoops are gathered. One point can be awarded for each hula hoop gathered.
Variations: I also play this as an Easter Game. Treat the Hula-Hoops as the “Easter Baskets” and the beanbags as “Easter Eggs.” Students must try and collect as many Easter Baskets as they can before all the “Candy” is gone. |
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Concerns: Move safely in general space, be careful, bean bags are being thrown all the time! | |
This idea is from: Wow workshop |
Hula Hoop Knockout
Hula Hoop Knockout |
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State Standard: 1, 2, 3, 4, & 5 | |
Equipment: Hula Hoops & Basketballs | Grade: 4-8 |
Purpose of Event: Cardiovascular, Dribbling Skills, Movement in General Space | |
Time: 15-20 minutes | |
This is a dribbling practice game. Players will partner up so there will be pairs spread out in the gym. In each pair, 1 player will start as the dribbler and have a basketball (or soccer ball depending which game you want to play). The other player will place a hula hoop on the floor and stand with at least 1 foot inside of it. The player inside the hoop will try to knock away the balls of other players who come too near (remember that 1 foot must always be inside the hoop). If a player’s ball gets knocked away, they simply retrieve it and continue dribbling. After a couple of minutes, players switch roles and play again. Another great dribbling practice game, and modification of the original Knockout. Modifications: You can also have the students who are dribbling knock away the other dribblers basketballs as well; instead of just those students whose foot is inside the hula-hoop. |
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Concerns: Move safely in general space. Making sure students are tagged in a nice manner w/ the noodles. | |
This idea is from: PhysedGames.com |
Skilz Attack
Skilz Attack | |
State Standard: 1, 2, & 4 |
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Equipment: (10 gates total = 20 cones), foam paddles (represent gates), and noodles for taggers, & baskets full of trinkets. | Grade: 2-5 |
Purpose of Event: Provide students with a pre-designed “goal-oriented” tag game that incorporates boundaries, rules/consequences, and safety zones; all of which is flexible to tweaking. Tag tactics are heavily emphasized which can lead up to Invasion/Territorial games. | |
Time: 20-25 minutes | |
Overall Goal of Game: Score points for your team by running through the gates without being tagged by the defending team. Likewise, the defense attempts to stop runners from making it through the final zone. All of this is done within a specified period of time.Rules for original game:
Variations: Have more gates or remove gates as you see fit. For my students I go 2, 2, 3, which I describe in the tutorial podcast below. |
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Concerns: Move safely around the gym. Make sure students are tagging appropriately and that students are running through the gates only!!! | |
This idea is from: Kevin Vanderwal & Amy Staples, Physical Education Teachers, Sioux Falls School District. |