State Standard: 1, 2, & 4
|Equipment: (10 gates total = 20 cones), foam paddles (represent gates), and noodles for taggers, & baskets full of trinkets.||Grade: 2-5|
|Purpose of Event: Provide students with a pre-designed “goal-oriented” tag game that incorporates boundaries, rules/consequences, and safety zones; all of which is flexible to tweaking. Tag tactics are heavily emphasized which can lead up to Invasion/Territorial games.|
|Time: 20-25 minutes|
|Overall Goal of Game: Score points for your team by running through the gates without being tagged by the defending team. Likewise, the defense attempts to stop runners from making it through the final zone. All of this is done within a specified period of time.Rules for original game:
Variations: Have more gates or remove gates as you see fit. For my students I go 2, 2, 3, which I describe in the tutorial podcast below.
|Concerns: Move safely around the gym. Make sure students are tagging appropriately and that students are running through the gates only!!!|
|This idea is from: Kevin Vanderwal & Amy Staples, Physical Education Teachers, Sioux Falls School District.|
Above is my Physical Education lesson plans. This is a yearly outlook on what we do in Physical Education at Garfield Elementary. I have decided to embed this as a way to share resources for other Physical Education teachers. Last week I was given the great opportunity to become part of a collaboration of Physical Education teachers on Google!! It’s amazing to read and continue to learn to strategies of how to make my Physical Education classes better for my students!
State Standard: 1, 2, 3
|Equipment: Bucket of Yarn Balls (or other small balls for throwing), 2 Cones, 2 Scooters, & turkey pictures.||Grade: 2-5|
|Purpose of Event: Demonstrate throwing at a moving target.|
|Time: 15-20 minutes|
Divide the class into 2 teams, I put each team on each side of the gym floor (turkey hunters). Then I pick two student to be the Turkey Trot (pulling the scooter with a rope attached).Rules: The turkey hunters have to stay behind the out of bounce lines trying to throw the ammunition (yarnballs) at the turkey’s being pulled by the turkey trotters from each end of the basketball court. Once a turkey hunter throws their ball they are allowed to go inside the basketball court and retrieve more ammunition, but they MUST be behind the out of bounce lines before they can attempt another throw. If a turkey is knocked of the cone via a yarnball being thrown by a turkey hunter the turkey trotter must sit and wait till game is over (the other turkey being knocked off) or the time limit is up and we switch turkey trotters. I play for a minute or two and then rotate jobs.
Safety: Make students are not running into one another with the scooters and make students are not throwing the yarnballs at students!! Must be trying to aim at the turkeys (cones). Moving in General Space.
|This idea is from: Adapted from Jason Steele in Minot, ND. www.pecentral.com|
|State Standard: 1, 3|
|Equipment: One ball and pin for each set of partners, music||Grade: 1+|
|Purpose of Event: Kicking Skills, Control, Eye/Foot Coordination, Math Skills|
|Time: 10-15 minutes|
Partners stand across from each other, (about 30′ apart, closer for younger learners) with a pin between them. On signal, partners take turns kicking the ball between the pins, back and forth to each other. They may have a point each time the successfully kick the ball between a set of pins and do not knock any over. (Can also subtract a point if you knock over a pin) Then, have them knock over their own pin. One point each time they knock it over, (Subtract a point if you knock over another teams pin, or that team gets the point!) If you knock over the pin, you pick it up.
For K-1 students: give each student a beanbag and have them practice sliding their beanbag to another students pin and try to knock it down. This is a good variation for younger students instead of kicking the ball. If and when I student knocks over another students pin they get a point (practice counting). If and when I student has their pin knocked over have them practice a locomotor skill (skipping, galloping, and hopping..etc) then they can set their pin back up. I put poly spots down, so they students know where to put their pin when it gets knocked down.
|Concerns: Keep kicks low, spread pins out.|
|This idea is from: Kristi Gillen and Nikki Warrington, Yankton, SD|