Catch A Thief


Catch A Thief

State Standard: 1, 3, & 4

Equipment: 12 bean bags (6 for each team) Jersey for half the students
Grade: K-3
Purpose of Event: Cardiovascular, Sportsmanship, Honesty, & Character Development
Time: 5-10 minutes
Description:

Divide the students into 2 teams, each team having half of the playing area; one team wears jerseys. Place 6 bean bags on the back line of each side. Players try to sneak over to the other teams side and steal their bean bags. Players who carry one bean bag back to their side add it to their teams pile of bean bags. A player who is tagged on the opponents’ side of the gym must go to Jumping Jack Jail (a circle I have on the side of my gym). Once in jail they do 5 jumping jacks and return to the activity.

Variations: Can place bean bags inside basketball lane and have that be the “goalie area” you may not be in your own teams goal area. -OR- Assign each team their own jail and a teammate may rescue a prisoner by going into jail, taking the prisoner’s hand, and running the prisoner back to their side of the playing area. If the rescuer and prisoner are tagged, they both become prisoners. Only one prisoner may be rescued at a time.

 

Concerns: Move safely in general space.
This idea is from: SD Shape Convention

 

Traffic Light Tag


Traffic Light Tag

State Standard: 1 & 3

Equipment: 6 balls, or anything safe to tag with) 2 red, 2 yellow, 2 green; music
Grade: K-2
Purpose of Event: Move at different tempos
Time: 5-10 minutes
Description:

Ask students if they’ve seen  traffic light …what colors are on the light?  What do each of the colors mean for cars?  Let students know that they will have have to “be like” cars today and remember that red=stop, green = go/fast speed, and yellow = slow speed.  Demonstrate each of the “speeds”.  Hold up a ball and have students move the body part you call out with the speed represented by the color ball. Then, have the students move through general space using the speed you call out.  When you feel they have the concept down, and can safely move through general space, go on to the next part.

Explain that 6 students will have have one ball.  When the music starts, those students will keep holding onto the ball and touch someone with the ball.  When tagged, that student must then move at the speed associated with the color ball that tagged them. (Demo)  For example, if tagged with a yellow ball, the student will move in a slow speed.  If they are tagged with a red ball, they must “stop” and freeze until tagged by a yellow or green ball.  After playing about 30 seconds to a minute, switch the balls around to other students so everyone gets a chance to hold a ball and be a tagger.

Concerns: Make sure they can move safely in general space, tag softly (I like using pool noodle for this!)
This idea is from: Chris Mazurkiewicz, north Arlington, NJ from PE Central; www.pecentral.com  (I just changed a few things to fit my students.)