Basketball Golf


 

Basketball Golf

State Standard1, 2, & 4

Equipment: One basketball per student, poly spots, score sheets, & pencils Grade: 3-5
Purpose of Event: Shooting Technique & Counting
Time: 15-20 minutes
Organization: Students work individually during this activity.  Before beginning, arrange poly spots at each basket.  Try to have at least 9 spots (holes) total.  Arrange each spot a different distance away from the basket.  Assign 2-3 students to each spot.

Basketball Golf: The children begin this activity by shooting the ball from the spot (hole).  If they make their shot on the first try, they mark a one on their score sheet.  If they miss the first shot, they run and get the rebound.  Wherever they get the rebound is where they shoot the next shot.  This process continues until they have made the shot.  Once they have made the shot, they record their score on the score sheet and move on to the next hole.  Variation: Instead of having students continue to shoot until they make the shot, set a limit of five shots at each hole.

Concerns: Move safely around the gym.
This idea is from: 

 

Indy 500


 

Indy 500

State Standard: 1, 2, & 4

Equipment: 4 Hula-Hoops & 5-6 deck rings, and cones Grade: 2-5 (Possible K-1)
Purpose of Event: Cardiovascular Endurance & Teamwork
Time: 20-25 minutes
Organization:  Place large hula-hoops in a circle around the gym (4 teams). Each team gets 5-6 deck rings or other rings (make sure  there are different colors for each team).  

Indy 500: On the signal, the 1st runner carries a deck ring and tries to catch the runner ahead of them. If you, get tagged, you lose the ring (place it in the middle of the gym – center circle). If the runner makes a full lap without getting tagged they hand off the ring to the next person in their group. After a few minutes stop and see what team has the most rings left.

Rules: Students cannot tag the student behind them!! They must catch the person in front to them.

Variations: Play for a few times and switch students around to make different teams and/or run the other direction.

Concerns: Move safely around the gym.
This idea is from: Kris Smith, Physical Education Teacher, JFK Elementary. Sioux Falls, SD.

 

Fitness Centers


Fitness Centers

State Standard: 1, 2, & 4

Equipment: Several cones, poly spots, different fitness equipment (dumbbells, medicine ball, jungle jims, jump ropes, and/or cup stacks), Mats, arrows, and cue cards. Grade: 4-5 (Possible 3)
Purpose of Event: Endurance, Strength, and Fitness Concepts
Time: 20-25 minutes
Organization:  Set-up several centers around the gym with either arrows or shoulder folders locating each station for the students.  Have students sit in their battle-ship spots as I explain each fitness center. Once each center has been explained or demonstrated separate each students into groups of two partners and have them start at different centers. 

Fitness Centers: On the signal, the students within their pairs will begin each workout labeled by the shoulder folder at each center. The following are some different ideas that I use for various fitness workouts (you can add more or change for whatever works for your students):

  1. Lunges (use dumbbells students walk from one cone to another while holding dumbbells).
  2. Wall Sits (students sit at a wall with their legs at 90 degree angle).
  3. Jumping Rope (students perform various forward, backward, and/or criss cross jump ropes).
  4. Abdominal twists (students use a medicine ball and perform abdominal twists).
  5. Climbing Wall (If your gym has one; students will use the climbing wall).
  6. Jungle Jim’s (students will perform a chest press or standing row with cables).
  7. Bosu Ball (students will work on balancing while trying to catch a ball being thrown by their partner).
  8. Burpees/Mountain Climbers (one partner will perform burpees while the other partner performs mountain climbers then switch).
  9. Cub Stacking (depending on the age have a center where students practice speed stacks).
  10. Forearm Plank (students work on their muscular strength and core by performing a forearm plank)

Variations: You can add or remove any exercises as you see fit that works for your students.

Concerns: Move safely around the gym. Make sure students performing the exercises correctly and with proper technique. I also make sure that they are working well with their partners.
This idea is from: 

Oh, the Places You’ll Go Centers


 

Oh, the Places You’ll Go Centers

State Standard: 1, 2, & 4

Equipment: Several Hula-Hoops, foam discs, climbing wall, beach balls, jump ropes, carpet squares, soccer balls, nets, cones, hockey sticks/pucks, & ping-pong ball w/ table. Grade: K-5
Purpose of Event: Students will participate in centers based on activities from different countries. The theme is for students to be traveling to different countries using the idea of Oh, the Places You’ll Go by Dr. Seuss.
Time: 20-25 minutes
Organization:  Set up several different centers in the gym. Use the shoulder folders that describe what country each students is in once the rotate to each center. 

Center Descriptions:
Hawaii –
Set up several Hula-Hoops. Students will practice Hula-Hooping.

Tebet – Students will be using the climbing wall. Simulate climbing mountains in the Himalayas.

Australia – Beachball Volleyball. Students will use a jump rope held up in the air (net). Other students will practice setting and bumping the beachball over the jump rope.

Brazil – Students will practice kicking skills (soccer) at goals.

Canada – Students will practice shooting hockey pucks at goals (with goalies). K-2, will use scooter hockey sticks.

China – Students will practice ping-pong (set up a table and students will practice striking a ping-pong ball off table to their partner).

Scotland – Caber Toss – Students will use the long swim noodles and try to toss the noodle as if it were a Caber.

Greece – Students will practice discus throw. Use foam discs and students throw into a net.

Variations: 

K-2 students – 

Outer Space – Set-up trampolines students will jump on the trampoline. Simulating jumping without gravity.

Antarctica – Students will walk like a penguin.

Jungle – Students have to jump over the snake (jump rope on the floor).

Australia – Students will hop like a Kangaroo.

Switzerland – Students will simulate skiing. Use carpet squares and students practice sliding the carpet squares back and forth.

Concerns: Move safely around the gym. Make sure students are taking turns and staying their lines. Taggers should be tagging in a safe manner as well.
This idea is from: Myself 

 


Green Eggs & Ham Relay


 

Green Eggs & Ham Relay

State Standard: 1, 2, & 4

Equipment: 4 Hula-Hoops, 1 Mat, Several small cones and beanbags (green in color) Grade: K-5
Purpose of Event: Students will participate in a relay race themed around the Dr. Seuss book Green Eggs & Ham.
Time: 20-25 minutes
Organization:  Divide the class into 4 teams (relay style) and have them line up behind the baseline at one end of the gym. Place 4 hula-hoops with 5 small green cones (Ham) and a couple beanbags (eggs) in each. These will represent the green Eggs and Ham. Place a mat at the other end of the gym. This will represent the “garbage” where the students are to place their green Eggs and Ham. 

Green Eggs & Ham Relay: On the signal, one student will run with one of their green eggs and ham and try to place that item in the garbage without getting tagged by the “Sam I am.” The “Sam I am’s” are two taggers (have a green noodle) who are to trying to prevent the relay teams from getting rid of their green eggs and ham as they want them to keep and eat (as in the Dr. Seuss Story). If a student gets tagged by the “Sam I am” that student must return either the green egg or ham back to their team and then the next person goes. The game is over when one of the four teams gets rid of their green eggs and ham first. Once a team has won or the time limit is up (teacher’s choice) switch “Sam I am” taggers.

Concerns: Move safely around the gym. Make sure students are taking turns and staying their lines. Taggers should be tagging in a safe manner as well.
This idea is from: Myself 

 

Dot Shooting

 


Dot Shooting

State Standard: 1, 2, & 4

Equipment: Several basketballs, basketball hoops, cones, poly spots, & hula-hoops Grade: 2-5
Purpose of Event: Dribbling a basketball while attempting a shot.
Time: 20-25 minutes

Organization:  Divide the class into 4 teams (relay style) and have them line up outside the three point line at each basketball hoop (my gym has four hoops). Give each team one basketball. Place several poly spots (I used six) around the inside of the perimeter to mark the spots where students shoot from. 

Dot Shooting: On the signal, the first player in each line will dribble their basketball to a poly spot “dots” and attempt a shot (using the proper progression as much as possible). If the player makes their shot from the specific dot they pick-up it up and place it in their teams hula-hoop (holder for poly spots). The next player in line then attempts their shot from another dot (once receiving the pass from the first player). However, if this player misses their shot they do NOT pick up their dot and return the pass the next player. The goal is for each team to collect all their dots before the other teams by making their shots from each dot. Once a team has collect all their dots that team wins. If there is time we start another round.

Variations: For older students; move the poly spots outside the perimeter or three point line for tougher shots. May have to move spots in closer and lower the hoops for the younger students.

Concerns: Move safely around the gym. Make sure students are taking turns and staying in their order in their lines!!
This idea is from: Seen it many places.

 


Germball


Germball

State Standard: 1, 2, & 4

Equipment: Cageball, Exercise (stability) Ball , Poly Spots, & gator skin balls. Grade: K-3 (4-5 possibly)
Purpose of Event: Throwing at a moving target, running, teamwork, & manipulation.
Time: 15-20 minutes
Organization:  Divide the class into two teams and have them line up on each side of the gym.  Spread out the poly spots (random colors) along the half-court line. This will act as the boundary line where the students cannot cross.

Germball: Start the game with just one cageball or stability ball and then add more as the game continues. The physical education instructor will explain to the students the cageball/stability balls are the germs and the two teams must try and throw the gator-skin balls (medicine) at the germball, forcing it across the half court line.  The two teams are trying make the germball roll over to the other teams side (across the poly spots) as they do NOT want the germballs on their side of gym.  No student is allowed to touch the cageball at any time with their hands (germs).  **Only the smaller balls (medicine) are used to force the cageball across the line.** 

Variations: For older students you could have them perform a desired exercise if they touch the ball with their hands. They have been in contact the germs!!!

Concerns: Move safely around the gym. Make sure students are NOT throwing the balls at each other!!!
This idea is from: Myself

Badlands Speedway


Badlands Speedway

State Standard: 1, 2, & 4

Equipment: Cones and Deck Rings Grade: K-5
Purpose of Event: Running & Teamwork
Time: 10-15 minutes
Organization:

Set cones around the outside of the gym to make an oval track.

Have students sit in groups of 2-4 at each cone.
Place a deck tennis ring on each cone this is the steering wheel (baton)
Each student is the race car driver, have them drive 1-4 laps around the track then hand the ring to the next driver, 1st group to be sitting by the cone wins.
Variations: Have students perform different locomotor movements (i.e., skipping and galloping) while moving around the cones.
Concerns: Move safely around the gym.
This idea is from: Mark Struck, Physical Education Teacher, Sioux Falls, SD.

Wild Wild West


 

Wild Wild West

State Standard: 1, 2, & 4

Equipment: 4 Mats & Several yarn balls. Grade: 2-5
Purpose of Event: Running, Throwing, & Catching
Time: 15- 20 minutes
Organization: Set-up four mats on end in the shape of a circle. Place a basket of several yarn balls in the middle of the gym. Separate the students into two teams. One group will be the throwers (cowboys/cowgirls) who will be standing inside the middle oval on the gym floor. The other group will be the runners/catchers (buffaloes) standing on the outside of the mats.

Activity: On the signal, the buffaloes begin by running around the outside of the mats in a circle (around gym) as the cowboys/cowgirls (standing in the middle) are trying to throw the yarn ball at the buffaloes. The goal is for the buffaloes to try and catch a yarnball thrown by a cowboy/cowgirls before hits the ground. The game keeps going for 4-5 minutes and then switch the groups. The cowboys/cowgirls become the buffaloes and the buffaloes become the cowboys/cowgirls.

Variations: Group the students into groups of two (partners). Have one partner begin as a buffalo and the other as runner. The goal is for the two pairs to catch a ball 5 times in a row and then switch places (can make it a higher number for older students). For younger students try using a larger ball (i.e., beachball or beanbags). Instead of running; incorporate different locomotor skills for the buffaloes (i.e., skipping & galloping). Have students practice underhand or overhand throwing as well. You can also have the students rotate when they have caught a ball so many number of times. I have my Ss usually go to 5 times and then switch.

Concerns: Move safely around the gym. Making sure students are sharing the yarn balls (not fighting)!!! Students are NOT to be throwing the ball at the runners; not dodge ball. Working on throwing and catching while moving.
This idea is from: Amy Staples, Physical Education Teacher, Sioux Falls, SD.

Card Sharks Dribbling


 

Card Sharks Dribbling

State Standard: 1, 2, 3, 4

Equipment: Several basketballs, Hula Hoops, Playing Cards, & Basketball Hoops (varying height) Grade: 2-5
Purpose of Event:  dribbling skills, bounce & catching, manipulation, and control
Time: 15- 20 minutes
Organization: Set-up several hula-hoops around the gym with playing cards inside each one. Make sure the cards are facing down, so students cannot see them. Mix the cards up; for instance red cards and black cards are spread out in varying hula-hoops. Have basketball hoops set and different height for younger students.

Introduction:  On the signal, students begin dribbling around the gym and go to a different hula-hoop. At the hula-hoop a student will flip up the card (inside the hula-hoop) if the card is red student dribbles the inside the hula-hoop with their dominate hand that many times inside the hula-hoop. After the student as completed that task they flip the card back upside down and move to another hula-hoop. If a student goes to another hula-hoop and flip the card up and it is black they are required to dribble the ball that number of times with their non-dominate hand.

Variations: Instead of having (older students) dribbling if the student picks up a red card you can have them dribble to a red poly spot on the floor (at a hoop) and attempt one shot. Whether the student makes or misses the shot they go retrieve their ball and proceed to dribble to another hula-hoop. If a student goes to a hula-hoop and the card they pick up is black they proceed to a black poly spot (hoop set at a taller height).

Concerns: Move safely around the gym. Making sure students are not shooting their baskets when other students are shooting (taking turns). Make sure students are not stealing the ball from each other (little kids).
This idea is from: Kate Davis, Western Elementary. www.pecentral.com