Aerobic Bingo


Aerobic Bingo

State Standard: 1, 3, & 4

Equipment: Bingo Cards, Dry Erase Markers, and gym space. 
Grade: 2-5
Purpose of Event: Getting to know one another and making connections.
Time: 20-25 minutes 
Organization:
Print and Cut the Bingo Cards (below) and give one to each student. I laminate mine in order for the Bingo Cards to be reused each year. Give each student a dry erase marker. This is a great way for students to get to know one another and make connections at the beginning of the school year.

Description:
Explain to the students that when the music starts they must attempt to find another classmate that has gone on one of the adventures represented by the symbol on their BINGO card by asking:
“Have you ever__________?”
If the student responds YES – have them write their first and last initials on the box with the adventure
symbol the student asked them about. If they respond NO – the student must go find someone else. At the end of the activity I have the students share one new thing they discovered about another classmate during the game.

Rules:
Each student can only sign your card ONCE no doubles.
After each signature – students must jog one lap around the gym before asking for another signature
Continue playing until a student fills their entire card or until the time limit is up. 

Variations:
Have students play for fun and get to know their friends
Compete to see who can get 4 in a row first
Compete to see who can get 6 in a row first
Change the exercise from “jog one lap” to anything else you want
Give the students a choice of a few different exercise options

Concerns: Make sure students attempt to ask a different classmate!  
This idea is from: Ben Landers aka thepespecialist on Twitter.

 


 

©BenLanders

Hula-Hoop Volleyball


Hula-Hoop Volleyball

State Standard: 1, 3, & 4

Equipment: 3-4 Volleyball Standards, 3 Volleyball nets, 5-10 different colored hula-hoops, and several volleyballs
Grade: 3-5
Purpose of Event: To practice volleyball skills (i.e., forearm pass, underhand/overhand serve, and set)
Time: 2-3 Minute Rounds (20-25 minutes total). 
Organization:
Set-up two volleyball courts. I use two nets with two volleyball standards (more participation). Spread out 5-10 hula-hoops on each side of the volleyball nets. 

Description:
Divide class into two teams.  The goal is to have students practice their volleyball skills (forearm pass, underhand/overhand serve, and set) by attempting to have their volleyball land in the opposing teams hula-hoops to score a point. Each time a volleyball lands and/or bounces inside the hula-hoop that person has just scored one point for their team. We play several rounds for 2-3 minutes. Once a round is over bring the students back and have them add up each individuals score to determine how many points the entire team obtained. This is a good way to focus on sportsmanship and character (making sure students are not making up their points – honesty).  After we have determined the final score of each team we play another round. Things to focus on is making sure students are practicing the correct volleyballs skills as mentioned above. 

Rules:
Students are NOT allowed to catch, throw, kick, and/or lift the volleyballs. Make sure students do not touch the net. The volleyball must go over the net not under. When it comes to blocking (I only do this with 5th grade) students can only block while moving around their side of the net. In other words students cannot stand in front (not moving) of the hula-hoops and/or stand inside them. 

Variations:
You can have the volleyballs bounce on the floor then inside the hula-hoops to score points. Depending on skill level to can only allow points to be obtained when the volleyball bounces directly in the hula-hoop (before it touches the floor). For younger students; such as 3rd and 4th grade I do NOT allow blocking.  

Concerns: Using correct volleyball skills, good sportsmanship, and make sure students are NOT kicking, throwing, and/or catching the volleyball. I taped the hula-hoops on the floor, so students do not slip on them. 
This idea is from: Myself (as well as my 3rd grade students). 

 


Throwing Centers


Throwing Centers

State Standard: 1, & 2

Equipment: Listed Below.
Grade: K-2
Purpose of Event: Develop Throwing skills, focus on correct hand and opposite foot, great time to monitor progress.
Time: 10-15 minutes
Description:

Put stations around my gym in a large circle. I also have pictures (shoulder folders) on cones with colors. This is how I have students rotate from one center to the next via colors. For example, purple to yellow and so on. I also place plastic arrows on the floor letting students know where they must go (directions). I use just about anything that can be thrown!  Here are some of the things I use (I have centers alternate from underhand to overhand throwing):

Volley Birds into a Deck Ring;
Nerf balls into a basketball hoop;
Koosh balls at a bowling pin;
Koosh balls thrown in the air and catch; bean bags into a box;
Football in to a hoop (hang hoop from basketball hoop);
Bean bags into a hoop;
Speed ball (mesh equipment, with holes that balls can be thrown into);
Bounce and catch ball; Bounce reactions balls and catch;
Indoor Yard darts into hoop;
HiLi scoops (throw and catch);
throw ball through large circle mat. 

I use this as a great chance to check for biomechanics of throwing.  Great time to check perceptual motor skills. 

Concerns: Cooperation and Moving safe in space.
This idea is from: Youtube Channel.

 

Catch A Thief


Catch A Thief

State Standard: 1, 3, & 4

Equipment: 12 bean bags (6 for each team) Jersey for half the students
Grade: K-3
Purpose of Event: Cardiovascular, Sportsmanship, Honesty, & Character Development
Time: 5-10 minutes
Description:

Divide the students into 2 teams, each team having half of the playing area; one team wears jerseys. Place 6 bean bags on the back line of each side. Players try to sneak over to the other teams side and steal their bean bags. Players who carry one bean bag back to their side add it to their teams pile of bean bags. A player who is tagged on the opponents’ side of the gym must go to Jumping Jack Jail (a circle I have on the side of my gym). Once in jail they do 5 jumping jacks and return to the activity.

Variations: Can place bean bags inside basketball lane and have that be the “goalie area” you may not be in your own teams goal area. -OR- Assign each team their own jail and a teammate may rescue a prisoner by going into jail, taking the prisoner’s hand, and running the prisoner back to their side of the playing area. If the rescuer and prisoner are tagged, they both become prisoners. Only one prisoner may be rescued at a time.

 

Concerns: Move safely in general space.
This idea is from: SD Shape Convention

 

Traffic Light Tag


Traffic Light Tag

State Standard: 1 & 3

Equipment: 6 balls, or anything safe to tag with) 2 red, 2 yellow, 2 green; music
Grade: K-2
Purpose of Event: Move at different tempos
Time: 5-10 minutes
Description:

Ask students if they’ve seen  traffic light …what colors are on the light?  What do each of the colors mean for cars?  Let students know that they will have have to “be like” cars today and remember that red=stop, green = go/fast speed, and yellow = slow speed.  Demonstrate each of the “speeds”.  Hold up a ball and have students move the body part you call out with the speed represented by the color ball. Then, have the students move through general space using the speed you call out.  When you feel they have the concept down, and can safely move through general space, go on to the next part.

Explain that 6 students will have have one ball.  When the music starts, those students will keep holding onto the ball and touch someone with the ball.  When tagged, that student must then move at the speed associated with the color ball that tagged them. (Demo)  For example, if tagged with a yellow ball, the student will move in a slow speed.  If they are tagged with a red ball, they must “stop” and freeze until tagged by a yellow or green ball.  After playing about 30 seconds to a minute, switch the balls around to other students so everyone gets a chance to hold a ball and be a tagger.

Concerns: Make sure they can move safely in general space, tag softly (I like using pool noodle for this!)
This idea is from: Chris Mazurkiewicz, north Arlington, NJ from PE Central; www.pecentral.com  (I just changed a few things to fit my students.)

 

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Scooter Basketball


Scooter Basketball

State Standard: 1 & 3

Equipment: Scooter per student, basketball and 2 hoops (play ground ball would also be fine)
Grade: 3+ (possible 2nd)
Purpose of Event: Passing skills, and shooting skills, while moving on scooters
Time: 10-15 minutes
Description:

Each student sits on a scooter, normal basketball rules apply (can play with or without dribble). Divide class into 2 team. (we play with four teams, 2 half court games). Split players from each team up into front court and back court players so they don’t have to scoot so far. Pass ball to teammates and try to score.

Lowering hoops is helpful. As mentioned in equipment, sometimes it is better to use a playground ball, softer and bounces easier. If you are unable to lower the hoops; I use garbage cans set on top of two mats as the basketball hoops.

Concerns: Moving safely on scooters! 
This idea is from: Seen the game from several Physed Teachers!

 

Dribble Movement Tag


Dribble Movement Tag

State Standard: 1 & 3

Equipment: Basketball (or playground ball) per student; Music Optional
Grade: 3+
Purpose of Event: Skill of dribbling with hand, hand-eye coordination.
Time: 5-10 minutes
Description:

Give all students a ball. Assign 3-4 students to be taggers. These taggers, while still dribbling a ball themselves, move throughout the area trying to tag other students who are also dribbling a ball. Players who are tagged hold their ball above their head, or do any ball handling drill they can do in place. Players who are not tagged can touch them allowing them to join in again (or I have them move the ball 10 X’s around their body, and join in again, or do any specific skill and join again).

Choose new taggers often. Also, if you lose control of your dribble, you have to do the “frozen” activity, even if you are a tagger!

Concerns: Personal Space. Make students are dribbling their ball with proper technique!
This idea is from:

 

Dr. Seuss’ Centers


 

Dr. Seuss’ Centers (Read Across America)

State Standard: 1 & 3

Equipment: Variety Grade: K-2
Purpose of Event: Movement, throwing/catching, personal space, hand-eye coordination
Time: 20-25 minutes
Dr. Seuss’ Birthday is March 2nd. I use this as part of our Read Across America Day.

After explaining each station, have the students rotate around the stations, staying at each for 45 seconds to 1 minute, depending on class period length. Here are my stations: (Stations are named/themed after Dr. Seuss Books)

Hop On Pop: Floor mats and Hip-pity-Hop Balls

The Cat in the Hat: Playground balls and basketball hoop. Throw the cat (ball) into the hat (hoop)

If I Ran the Circus: ring toss, throw rings onto a peg board

Dr. Seuss’s ABC or Shape of Me and Other Stuff: Jump ropes and cards with letters, numbers and shapes. Have them make the shapes/letters/numbers with the rope, or with their own bodies

Green Eggs and Ham: Green Scoops and plastic eggs, toss and catch

I Am Not Going to Get Up Today: Do sit ups on a floor mat, say, “I am not going to get up today” every time the student sits up, and them lay back down.

One Fish, Two Fish, Red Fish, Blue Fish: Ribbon sticks with fish paper clipped to them. Have exercise on the back of the fish, or numbers on them. Have each fish represent an exercise that they are to do.

There’s a Wocket in My Pocket: Bean bags into a Catching board (my board has “pocket” that catch the ball (wocket) if thrown in the right spot.

The Cat in the Hat Comes Back: Play ground ball and a basketball hoop, throw the cat (ball) into the hat (hoop) But this time, throw BACKWARDS!

Oh the Places You’ll Go: Scooters around cones

The Foot Book: Balance on balance beam, walk heal to toe

Concerns: Move safely around the gym.
This idea is from:  South Dakota Shape Journal

My Snake


My  Snake (Reading)

State Standard: 1, 3, 7 5

Equipment: My Snake from the book Something Big Has Been Here by Jack Prelutsky
Grade: K-1
Purpose of Event: Creative Movement Activity, body awareness and letter recognition, personal/general space.
Time: 10-15 minutes
Description:

Have the children find a personal space and sit down. I tell them that I am going to read a story about a smart snake that can make every letter of the alphabet with his body. I ask them if they think they can make every letter with their bodies. The story is called My Snake, each time he makes a letter, first listen as I read. (Read Story, The snake twists and turns into letters.) Next, I want you to try and make the same letter as he does. This time while I read, the students make the letters.

Concerns:
This idea is from: Judy Fowler, at pecentral.com Thank you for a great idea! And Jack Prelutsky for a great book!